Tag Sculpture

Motion at Seventeen

A group show I co-curated with Tim Steer opens in London on Thursday at Seventeen! We’ve assembled a truly wonderful group of artists for the exhibit, which spans both floors of the gallery. The concept is something we’ve been developing for awhile now. Info below.

Merce Cunningham Dance Company, Points in Space, 1986. Photo: Robert Hill for the BBC.

Motion

May 17–June 23, 2012
Opening: Thursday, May 17, 6–8pm

Seventeen
17 Kingsland Road
London E2 8AA
Hours: Wednesday–Saturday 11–6pm

T 44 (0)20 77295777
info@seventeengallery.com

www.seventeengallery.com

Participating artists:
Kari Altmann, Merce Cunningham, Harm van den Dorpel, Michael Guidetti, Oliver Laric, Mark Leckey, Sean Raspet, Emanuel Rossetti, Hito Steyerl, Artie Vierkant

Curated by Ceci Moss and Tim Steer.

The object that exists in motion spans different points, relations, and existences but always remains the same thing. Like the digital file, the bootlegged copy, the icon, or Capital, it reproduces, travels, and accelerates, constantly negotiating the different supports that enable its movement. As it occupies these different spaces and forms it is always reconstituting itself. It doesn’t have an autonomous singular existence; it is only ever activated within the network of nodes and channels of transportation.

Both a distributed process and an independent occurrence, it is like an expanded object ceaselessly circulating, assembling, and dispersing. To stop it would mean to break the whole process, infrastructure or chain that propagates and reproduces it.

The object in motion becomes the simultaneous obfuscation and revelation of the points that sustain it. It’s both completely transparent and completely mediated. Transparent because it ignores the different instantiations and embodiments that require it to exist across a material infrastructure and mediated because of its dependency on these multiple parts to exist at all. It flows through networked channels, forgetting any idea of a singular autonomy.

Stano Filko at Emanuel Layr (Contemporary Art Daily)

Galerie Emanuel Layr is pleased to announce Stano Filko’s first solo show at the gallery, an exhibition of new works by the Slovak artist, opening on Thursday, January 26.
The ‘vacuum’ originally represented the ideal of empty space in antiquity. For Plato and Aristotle such a substance was frightening and impossible. Aristotle refused the notion, stating, “a vacuum does not exist”. However, since antiquity generations of physicists and philosophers, as well as psychologists and artists, have considered the concept of “total emptiness” useful and inspiring. Yet the concept of the vacuum no longer represents an ideal empty space; it has come to simply mean a space that is empty of matter.  From modern particle physics we learn that the vacuum is considered the ground state of matter. The most representative and enigmatic moment for such a state of matter is the BIG BANG. This is what Stano Filko takes as the subject matter for his new show at Galerie Emanuel Layr – the vacuum as an intermediary phase between, before and after the UNIVERSE. Filko’s concept of the vacuum is, of course, not a direct answer, but rather an indirect conceptual and imaginative background to Leibniz’ famous question: Warum ist überhaupt etwas und nicht vielmehr nichts? (Fedor Blascak)

Rhizome | Artist Profile: Haroon Mirza

All your found sculptural assemblages are culled from your immediate local surroundings and re-appropriated into Rube Goldberg like contraptions with each object serving a very specified transmissive function. The sculptural forms then become crucial as they exist to explicate the sounds themselves. Can you expand on the intentionality of the material used, or lack thereof? How do you approach the documentation of these sculptures as images on the internet, without the accompanied support/context of audio? 

As images or objects devoid of their operational potential, the works are sculptures like any other static and quiet object of art.  I see their formal qualities as a thing in itself – the aesthetic result of a process of engineering music.  So the form follows function and therefore the composition or constellation of objects becomes somehow more gestural than designed.  Of course as images it is difficult to understand the work as a whole but I hope that the form opens up some ideas around traditional sculpture.

Interview with Joe Winter on Rhizome

Joe Winter, The Stars Below, 2011. Mixed media installation

I did an interview with New York artist Joe Winter for Rhizome’s ongoing Artist Profile series. Teaser below, full article here.


One thing I like about your work is the fact that you seem to operate like a hacker, taking things apart, finding new ways to misuse technology. But throughout your approach appears to be deliberately poetic, wherein you bring out these singular moments of beauty. For example, when you first started working on your scanner films during a residency at the MacDowell Colony, you mentioned that you began by simply placing a scanner outside of your cabin at night. The footage became a kind of accidental biological study, as the scanner intrigued light-seeking moths and other bugs, resulting in a time-lapsed nighttime sample of the various critters in the forest. I’m wondering if you can comment on how you “hack” technology in your work, and what you hope to achieve in that process. Are you guided by a kind of poetic hacking? How so?

In most of my works that involve a technological device (printer, scanner, photocopier, etc.) the technology itself is actually fairly un-altered. I tend to adjust the context in which the object is placed, or introduce variables or conditions that exist outside what I might call the area of expertise of the device. To use your example of the scanner: whether I’m scanning documents or moths in the woods, the scanner is still executing its function in exactly the same way; I’ve simply adjusted the expected input. I’m interested in looking at a given system and seeing what else it has the potential to speak about aside from its narrow band of acceptable usage, and how its native landscape (office, classroom, computer lab) might be related to other sorts of spaces, systems, or sets of ideas.

Since you brought up the topic of systems, I’m wondering if you could discuss that further. How do you approach the notion of “system” in your work? How do you reveal the presence of these systems, is it simply an act of mimesis or a disturbance or something else?

At different moments, I might describe my work in terms of systems, structures, frameworks, rules, and/or devices. I think there are a few things at play for me on that page of the thesaurus. The first is that I am always looking for various sorts of engines to move a project forward. Just like a physical device I take up may immediately describe a set of material and procedural constraints, I’ll often involve a secondary framework–south polar exploration, the history of astronomy–that will both move a material system beyond itself and help to select supporting materials, an installation’s logic, etc. The second is developing a relationship between the system immediately at work and the secondary framework through a third, usually less visible system. To use my recent piece, The Stars Below, as an example: I first developed the material process. A series of solenoid valves release drips of water onto upright sticks of chalk, slowly eroding them. The secondary framework–an installation space suggesting something between an office and a classroom–arises from the materials involved (what is the domain of a stick of chalk? Where does this drip of water originate?) and provides a context in which to situate the erosive activity. Between these two things is a conception of Deep Time, of which slate and chalk are both products, which complicates the scales of time at play within institutional spaces. So, the work tries to establish a series of interrelations between a set of materials, landscapes, and ideas. In short, a system. Whether or not the audience is able to unravel all of that immediately is not as important to me as their awareness that there is a sense of order, an underlying logic at work.

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Josephine Meckseper | The Final Shop « DIS Magazine

The misunderstanding that my work should reference an idea of revolutionary chic probably has to do with a projection of that same audience of how they view their environment. Contrary to this belief, I see my work as a call for street activism, in opposition to a rarified elitist art viewership. My aim is to present consumer display systems that have an auto-critique built within. This can take place, for instance, by inserting images of the opposition produced by capitalist society, namely protestors and rioters, or by using pieces of shattered glass. As a starting point I usually work with films of riots and protests and confront them with forms that refer directly to shop windows smashed by demonstrators. The installations of display forms like shelves and vitrines represent the static face of capitalism. The collective performative aspect of consumption is frozen inside the vitrine and the flip side of capitalism (like images of exploited factory workers) is literally glued to the back of displayed objects. The concealed power structures that are the core of alienated production are made visible here.

Object Orientations

In his 1967 essay, “Art and Objecthood”, Michael Fried bemoaned the theatricality of minimalist sculpture, which replaced the presentness of compositional sculpture with the staging of an experience for the viewer as performer. His argument has since been inverted by artists and art writers invested in the idea of sculptures as props forming part of an artistic experience economy. This discourse has accompanied the rise of relational aesthetics as a dominant paradigm for contemporary art. More recently, however, there has been a turn away from relationality to ‘object-oriented’ art, where objects are seen to stage their own theatrical experiences, performing themselves without requiring the activation of a viewer’s body. In this essay, we trace parallels between the philosophy of Bruno Latour and the and this emerging trend in sculpture. In ascribing agency to objects, Latour proposes a radical shift from philosophy’s traditional investigation of the relationship between the mind and the world. Drawn to the idea that matter can be creative, artists have embraced his thinking. However, we would like to argue that this has lead to a generalized, universalizing humanism that disables political action. Moreover, it undermines the potential for anti-humanist critique latent in object-oriented philosophy.

Hyperjunk: Notes on a New Nature : Bad at Sports

This week I am in New York City installing a show at 319 Scholes, a recently cited “go to” venue for all sorts of media-related arts including live audio/performance, digital interactive work, and netart. The show entitled Notes on a New Nature is a physical iteration of an ongoing research project that started several years ago with a lecture presented at The School of the Art Institute and has since had many manifestations in my own visual practice, as well as an ongoing image blogg and other literature/writing.
The above video is an introduction recited from the Front Range of Colorado concerning the central thoughts I’ve been developing with this research, as well as questions I continue to have regarding the depiction of landscape and nature amidst the proliferation of digital culture.

Todd Selby x Christine Sun Kim – NOWNESS

Cult photographer and filmmaker Todd Selby’s latest short is a revealing portrait of performance artist Christine Sun Kim. Deaf from birth, Kim turned to using sound as a medium during an artist residency in Berlin in 2008, and has since developed a practice of lo-fi experimentation that aims to re-appropriate sound by translating it into movement and vision. “It’s a lot more interesting to explore a medium that I don’t have direct access to and yet has the most direct connection to society at large,” says the artist. “Social norms surrounding sound are so deeply ingrained that, in a sense, our identities cannot be complete without it.” Selby filmed an exclusive performance from Kim in a Brooklyn studio as the artist played with field recordings of the street sounds of her Chinatown neighborhood, feedback and helium balloons, and made “seismic calligraphy” drawings from ink- and powder-drenched quills, nails and cogs dancing across paper to the vibrations of subwoofers beneath. Working with sound designer Arrow Kleeman, Selby carefully choreographed the film’s ambient score to reveal the Orange County native’s unique relationship with sound. “Her work deals with reclaiming sound because it’s a foreign world to her and one she’s not comfortable in,” explains Selby. “I wanted the film to act as an artistic conduit for her to tell her story to the world.”

Article on Survival Research Labs Workshop on Rhizome

I did a studio visit with Mark Pauline of Survival Research Laboratories this summer, and wrote it up for Rhizome. You can read the full article here. His first SRL robot The De-Manufacturing Machine will be on display in Los Angeles for the next few months as part of the exhibition “Under the Big Black Sun: California Art 1974-1981” at LAMOCA, if you’re in the area, check it out!

cmd – Artie Vierkant – Artie Vierkant

…increasingly I feel we learn more about the character of physical entities through digital means. Or at least a huge amount of the things created in a digital environment (if such a designation is important) are quantifying or augmenting things that already exist. For instance, every tree in Paris is now equipped with an RFID chip. For the moment that mostly means we have some sort of efficient database / cataloguing system set up to help us maintain these trees, but as the technology gets more advanced that data will get further and further imbricated into how we conceive of “tree”. So suddenly not only is an object tagged with some unique identifier and a little package of metadata: it’s also sending and receiving signals, interacting with other objects moving around it, and in some way affecting how we interact with it.